Hugo Borges
Unity Game Developer

About


Unity Game Developer. Computer Engineer at Federal University of Itajubá - UNIFEI.

Working experience in Unity, GIT version control and all that good stuff.

Timeline

My journey until now


  • Hydra Systems

    2020 - Current

    Unity Game Developer Senior - Hydra Games

    Sr - 2023->Current

    Full - 2022->2023

    Jr - 2020->2022

    Experience with Infra unity development; Worked in a lobby system with several games loaded on demand; Unity Addressables; Custom Editors; Shaderlab; Spine; ActionScript 3; GIT version control.

  • KMEE

    2017-2020

    Software Developer & Analyst - KMEE

    Specification, development and system integration with Odoo ERP; Support to clients and mentorship to other developers; Team projects using agile methodologies and contributions to the Odoo community; Python tutoring; GIT and Unit testing.

  • Dev-U

    2018-2019

    Game Programming Director - Dev-U

    Dev-U was a game development project during my graduation. I was responsible for managing projects, maintaining our repositories, hosting meetings and tutoring our development team.

  • UNIFEI

    2013-2018

    Computer Engineering - UNIFEI

    Analog and digital eletronics; OOP focused on UML architecture and design patterns; Discrete Math applied to graphs and programming; Analog/digital control systems and DSP.

  • image-alt

    2010-2011

    IT Technical Certification

    Hardware maintenance; Technical english; Office package; Basic C, Pascal and Java programming; MySQL databases and web-development using HTML/CSS/Javascript.

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